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8163a4641e
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optimised
Build Project / build (push) Has been cancelled
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2026-06-23 10:20:10 -04:00 |
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bd0ffff93f
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fixed comments
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2026-06-23 10:00:59 -04:00 |
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013fab7c89
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fixed bad array definition
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2026-06-23 10:00:19 -04:00 |
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swim67667
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06d5ae6674
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more robust data collection
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2026-06-22 23:30:42 -04:00 |
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swim67667
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51b15daf2c
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fixed weird text added in
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2026-06-22 01:46:21 -04:00 |
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swim67667
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21bd0c204e
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very bad collision(work in progress)
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2026-06-22 01:41:15 -04:00 |
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swim67667
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22377c6f1a
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very bad collision(work in progress)
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2026-06-22 01:29:58 -04:00 |
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dff3a5d2c4
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made it work
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2026-06-17 15:57:23 -04:00 |
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f580ced394
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still wip
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2026-06-17 14:36:14 -04:00 |
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3c5019bb46
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wip update. don't compile
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2026-06-17 14:09:46 -04:00 |
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7250e9c834
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fix acceleration for the quadrillionth time
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2026-06-17 11:41:54 -04:00 |
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37c8a5acfb
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Fixed swim67667's last commit
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2026-06-17 11:06:37 -04:00 |
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74d23adaa5
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tried to make acceleration even more smooth: exponential acceleration
previous version used multiplicative acceleration which did get smooth but exponential works like actual acceleration
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2026-06-17 09:50:03 -04:00 |
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ddd90a47de
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Update src/world.c
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2026-06-17 09:47:04 -04:00 |
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4988964f22
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Better horizontal acceleration courtesy of Alex M.
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2026-06-16 14:35:32 -04:00 |
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1e597beeee
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WIP docs: commenting in player.c/player.h and README updates
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2026-06-16 13:23:01 -04:00 |
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944c6c8da4
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WIP docs: commenting in render.c/render.h and README updates
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2026-06-16 12:32:11 -04:00 |
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11d7c736ae
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WIP docs: commenting in physics.c/physics.h and README updates
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2026-06-16 12:24:11 -04:00 |
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5fe4f6dd91
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WIP docs: commenting in main.c and README updates
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2026-06-16 12:09:31 -04:00 |
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baa5a6935f
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Entirely expanded upon existing proof-of-concept
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2026-06-16 11:23:16 -04:00 |
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