Files
WrldBox/src/entity.h

27 lines
326 B
C

#ifndef ENTITY_H
#define ENTITY_H
#include <stdbool.h>
#include "raylib.h"
typedef struct Entity
{
bool active;
bool isPlayer;
bool affectedByGravity;
float mass;
float size;
Vector2 position;
Vector2 velocity;
Vector2 acceleration;
Vector2 force;
Color color;
} Entity;
#endif