fixed it!!!
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This commit is contained in:
2026-06-23 10:25:01 -04:00
parent 8163a4641e
commit e8a6af63af

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@@ -10,7 +10,7 @@ void checkCollision(){
for(int j=0; u<=MAX_ENTITIES; u++){ for(int j=0; u<=MAX_ENTITIES; u++){
if(u!=j){ if(u!=j){
Entity *en2 = &entities[j]; Entity *en2 = &entities[j];
if(en1->position.x<en2.position.y){ if(en1->position.x<en2->position.x){
ApplyForce( ApplyForce(
en1, en1,
(Vector2){10000, 0} (Vector2){10000, 0}