Update src/world.c
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@@ -7,7 +7,7 @@ const float scale = 43.7445319335f;
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const float g = 9.81f * scale;
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const float PMV = 10000.0*scale; //Player Max Velocity
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const float PLAYER_SPEED_FACTOR =1.3f;
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const int PLAYER_SPEED_FACTOR =2;
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const float JUMP_FORCE = 300.0f*scale;
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const float AIR_DRAG = 0.999f;
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