From 51b15daf2c281fcc78e9aa3bbd9350c9087693fb Mon Sep 17 00:00:00 2001 From: swim67667 Date: Mon, 22 Jun 2026 01:46:21 -0400 Subject: [PATCH] fixed weird text added in --- src/collision.c | 12 ------------ src/player.c | 9 --------- src/player.h | 3 --- 3 files changed, 24 deletions(-) diff --git a/src/collision.c b/src/collision.c index 767a85f..712d928 100644 --- a/src/collision.c +++ b/src/collision.c @@ -2,10 +2,7 @@ #include #include "config.h" #include "collision.h" -<<<<<<< HEAD #include "player.h" -======= ->>>>>>> dff3a5d2c4b8cd3d6d86ab9792e394cd0d27a619 void checkCollision(){ float playerx=0.0; @@ -24,7 +21,6 @@ void checkCollision(){ if(playerx-(plrsize/2)objposx-(objsize/2)){ ApplyForce( e, -<<<<<<< HEAD (Vector2){10000, 1000} ); if(dir){ @@ -39,14 +35,6 @@ void checkCollision(){ (Vector2){-(curhorvel*3), 1000} ); } -======= - (Vector2){1000, 1000} - ); - ApplyForce( - player, - (Vector2){-1000, 1000} - ); ->>>>>>> dff3a5d2c4b8cd3d6d86ab9792e394cd0d27a619 } } else{ diff --git a/src/player.c b/src/player.c index 7239022..97257e1 100644 --- a/src/player.c +++ b/src/player.c @@ -7,10 +7,7 @@ // let's a go! float curhorvel=0.0f; //current horizonatal velocity -<<<<<<< HEAD bool dir=0; -======= ->>>>>>> dff3a5d2c4b8cd3d6d86ab9792e394cd0d27a619 void UpdatePlayerControls(void) { // if there isn't a player, you probably can't do much @@ -23,10 +20,7 @@ void UpdatePlayerControls(void) // if a key pressed, push player to the left if (IsKeyDown(KEY_A)) { -<<<<<<< HEAD dir=1; -======= ->>>>>>> dff3a5d2c4b8cd3d6d86ab9792e394cd0d27a619 if(curhorvel>>>>>> dff3a5d2c4b8cd3d6d86ab9792e394cd0d27a619 if(curhorvel<=MAX_PLAYER_SPEED){ curhorvel=curhorvel*PLAYER_SPEED_FACTOR; } diff --git a/src/player.h b/src/player.h index ff64cd8..5d9943f 100644 --- a/src/player.h +++ b/src/player.h @@ -3,11 +3,8 @@ // FUNction declaration! yay!!! // run by main.c constantly to allow player input. -<<<<<<< HEAD extern bool dir; extern float curhorvel; -======= ->>>>>>> dff3a5d2c4b8cd3d6d86ab9792e394cd0d27a619 void UpdatePlayerControls(void); #endif