#ifndef CONFIG_H
#define CONFIG_H

#define MAX_ENTITIES 512

extern const float scale;
extern const float g;

extern const float PLAYER_FORCE;
extern const float JUMP_FORCE;

extern const float AIR_DRAG;

extern const float GROUND_FRICTION;
extern const float MAX_PLAYER_SPEED;

extern const float BOUNCE;

extern const float ground_y;

#endif
